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MusicSort – a small script for renaming and sorting music folders

I have a reasonable collection of music in a variety of compressed formats. I like to arrange my music in a tree structure on the filesystem, sorted by genre. I also like to name the album directories in a particular format. I had acquired a backlog of albums to rename & sort, so, one day [...]

New mailing list for support issues, feature requests, and general chat

I’ve decided to set up a dedicated mailing list, which can be used for any support issues for my tools, or feature requests, or just general game hacking discussions. Mostly because I need to show evidence of an “active community” in order to qualify for a free license for PyCharm, and it doesn’t look like [...]

ScummPacker v3 r1a

It seems there was a problem with the last build of ScummPacker. I’m not sure why, possibly because I did it on a different computer than usual. This release is just a new build which seems to be working. There are no code changes. Win32 Binaries http://www.jestarjokin.net/sw/scummpacker_bin_20110521.zip Python Source http://www.jestarjokin.net/sw/scummpacker_src_20110521.zip

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ScummSpeaks v3 r4

A bug fix release for ScummSpeaks. Fix issue where importing sounds into a MONSTER speech map did not sort the sounds by ID (original offset), resulting in invalid game resources when exporting. Win32 Binaries http://www.jestarjokin.net/sw/scummspeaks_bin_20110512.zip Python Source http://www.jestarjokin.net/sw/scummspeaks_src_20110512.zip

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ScummPacker v3 r1, and SCUMM Image Encoder v2 r1

ScummPacker v3 r1 Complete rewrite. Breaks all compatability with old versions. Supports SCUMM v4, v5, and v6 games, as well some v3 games. Outputs some information (such as headers) to XML format. No longer need to explicitly state the order of each block. All object data are contained within their own sub-folder. Local scripts are [...]

ScummSpeaks v3 r1

ScummSpeaks v3 r1 has been released. It includes the following changes: Big overhaul! Redesigned how ScummSpeaks works; it now stores mappings of sounds to lines of speech, saved in an XML file, and both the text and sounds must be exported to game resources as a final step. (You will need to manually use ScummTr [...]

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Scummbler v2 r13 and ScummPacker v2 r2

New versions of Scummbler and ScummPacker. Scummbler v2 r13 Much more accurate error reporting. Pyparsing library now included in the source (I’ve had to modify it in order to support better error reporting). Fix example script in the manual (escape codes were “\x033″ instead of “\x03″). Source/Python Script http://www.jestarjokin.net/sw/scummbler_src_20100820.zip Win32 Binaries http://www.jestarjokin.net/sw/scummbler_bin_20100820.zip — Scummpacker v2 [...]

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Scummbler v2 r12

New version of Scummbler (v2 r12). Fix drawBox modifying main opcode instead of auxilliary opcode. Fix drawObject using wrong sub-opcode. Fix saveVerbs/restoreVerbs outputting the wrong opcode. Fix SetPalColor outputting a word instead of a byte for last parameter. Fix the auxilliary opcode values for SetPalColor, drawBox, setRGBRoomIntensity. Supports new descumm formatting, also with support for [...]

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Status update for April 2010 – What’s the old fool up to?

Have been working on a new version of ScummSpeaks, with more sophisticated packing/unpacking (extract resources like VOC and MIDI, saves some data in XML files, etc). Support for SCUMM V5 is complete, but I don’t want to release it until I finish support for V4 and V3. Progress is currently stalled. A simple download manager [...]

Scummbler v2 r9

Scummbler v2 r9 adds the new command line option “-o”, allowing you to specify a file name for the output script. Note that if you specify an output file name, you cannot specify multiple input files (or a directory containing multiple input files). Useful if you want to integrate Scummbler into another application or automated [...]

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