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ScummSpeaks v3 r5

ScummSpeaks v3 r5 has bee nreleased. Add (hacky) suport for Curse of Monkey Island (CoMI) – note that you should only use the exported BUN file, and ignore the TAB file (because the sound files are split across two BUN files, and while you can load the one LANGUAGE.TAB file which contains mappings for both [...]

jestarjokin.net – Website Updated

I’ve updated the website, the software information is now dynamically generated from a backend database. This should make it easier for me to update, and makes the user experience more consistent. I’ve also increased the overall font size and jostled around some of the areas. I’ve also gone through my archives and updated all the [...]

Setting up a LAMPStack Virtual Machine for Development

EDIT 2012/04/23: This post was originally going to be the first in a series describing how to convert a static website into one that makes use of dynamic (server-side) technologies. However, I got embarressed with my PHP code and worried about security, so I’ve removed most of the post, but I have kept the instructions [...]

Scummbler v2 r15

New version of Scummbler (v2 r15). Changes: Fix “drawObject” in V3-4 (was missing 3rd argument and outputting the wrong opcode). Fix “getState” instruction’s syntax (was originally defined as “if (getState(Local[0] == 0))”, should have been “if (getState(Local[0]) == 0)”). “debug?” instruction renamed to “debug”. “PutCodeInString” – add support for a missing 2nd argument (as output [...]

MusicSort – a small script for renaming and sorting music folders

I have a reasonable collection of music in a variety of compressed formats. I like to arrange my music in a tree structure on the filesystem, sorted by genre. I also like to name the album directories in a particular format. I had acquired a backlog of albums to rename & sort, so, one day [...]

New mailing list for support issues, feature requests, and general chat

I’ve decided to set up a dedicated mailing list, which can be used for any support issues for my tools, or feature requests, or just general game hacking discussions. Mostly because I need to show evidence of an “active community” in order to qualify for a free license for PyCharm, and it doesn’t look like [...]

Robin Hood – The Rules, Roughly

After nearly two years since I poked around in Robin Hood’s guts (I’m referring to the game, of course), I got the urge to investigate further, and now have a rough idea of how the data in the rules files is stored. I will be discussing the format based on the “ERULES.PRG” file, which contains [...]

The Clue! Profidisk – request for an German->English translator

I’ve heard whispers that The Clue! is being considered for inclusion in ScummVM. I’d love if it was. This got me looking into the source code for The Clue!, which was released to the public quite a few years ago. It looks like there was a “Profidisk” expansion released for the game, but only for [...]

ScummPacker v3 r1a

It seems there was a problem with the last build of ScummPacker. I’m not sure why, possibly because I did it on a different computer than usual. This release is just a new build which seems to be working. There are no code changes. Win32 Binaries http://www.jestarjokin.net/sw/scummpacker_bin_20110521.zip Python Source http://www.jestarjokin.net/sw/scummpacker_src_20110521.zip

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ScummSpeaks v3 r4

A bug fix release for ScummSpeaks. Fix issue where importing sounds into a MONSTER speech map did not sort the sounds by ID (original offset), resulting in invalid game resources when exporting. Win32 Binaries http://www.jestarjokin.net/sw/scummspeaks_bin_20110512.zip Python Source http://www.jestarjokin.net/sw/scummspeaks_src_20110512.zip

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