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ScummPacker v3 r1, and SCUMM Image Encoder v2 r1

ScummPacker v3 r1

  • Complete rewrite. Breaks all compatability with old versions.
  • Supports SCUMM v4, v5, and v6 games, as well some v3 games.
  • Outputs some information (such as headers) to XML format.
  • No longer need to explicitly state the order of each block.
  • All object data are contained within their own sub-folder.
  • Local scripts are contained within their own sub-folder.
  • License changed from “public domain” to the MIT/X11 license.

Win32 Binaries http://www.jestarjokin.net/apps/scummpacker/bin/3/1
Python Source http://www.jestarjokin.net/apps/scummpacker/src/3/1

SCUMM Image Encoder v2 r1

  • Updated to work with ScummPacker v3
  • New option to “freeze” the palette, preventing the original palette from being updated.
  • New option to specify the quantization (number of colours in the palette)
  • License changed from “public domain” to the MIT/X11 license.

Win32 Binaries
http://www.jestarjokin.net/apps/scummimg/bin/2/1

Python Source
http://www.jestarjokin.net/apps/scummimg/src/2/1

And that’s it!

I’m afraid I have no intention on performing any further work on my SCUMM tools. I will still perform maintenance work, and will consider feature requests, but I will be focusing on other projects.

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